Sunday, August 21, 2011

SOlOMONS Head





finished painting up Solomons head today. Darran Lent me some high gloss paint for the eyes so the get a natural glint, it works really well.

for the head i decided not to make a moveable brow... this could be a mistake but my thoughts were that the will be a plasticine "brow" that will sit over the sculpy head and move back and forth revealing the sculpt brow underneath. i see the plasticine component as mor of an abstract form that moves around as solomon moves..

the stars in these shots i added in photoshop, just to get a feel for them.. im hoping that my lights come this week so i can get them rigged up.

over all im happy :) now i just have to add the plasticine outer body of solomon and build a few wind socks and i will be ready to start animating.
here is hoping..


Thursday, August 11, 2011

lighting test/ Character armature hands


i made the armature for the hands today.. and set up a quick shot with lights..

my original thought was that i was going to have the moon in shot.. after trialing it, i think it is better without it.
if the moon is in shoot it is expected that that is the main light source.. as it isnt in my case it made and other lights i had look strange..
but im happy with progress.

Tuesday, August 9, 2011

the tree



here are a mid stage shot of the tree and the finished sculpt.

most has been completed :) i just have to finish up the paint job and add some plaster to simulate bark..

PAinting the sky


this is just the base colour, im going to as more depth with adding a range of light and dark colours

Solomon armature

se



as i said in pre production, i was going to use K&S tubing to create the armature so if in the likly event the wire snaps i can easily replace the a section and not having to re-sculpt parts of the character.. it has taken longer to create but in the long run it should save time :)