alrighty...... in reflection of my Production pipe-line i have not yet started the majority of what i wrote in the document.
i haven't started because i have been doing pre-production.. but is the process of pre-pro i have some things to talk about.
Character Construction is an area i have addressed.
i haven't build the final armature but i have do an animation test that gave me a better understanding of how the final armature will have to be constructed.
in my first design Solomons shoulders did not have a whole lot of flexibility. after doing the animation test i found to be able to animate his arms to have weight i need the shoulders to be able to bend up past the head. this change does not create any problems in terms of technical construction (K&S joints, wire) it is more cosmetic, it comes down to how Solomons skeleton will look.
Set construction
i have not started making the set as yet, but have explored options for how it will be made. it has not changed from what i said in the Pipeline proof.
what has changed is the introduction of a Moon. in a perfect world, the moon will be a physical light. to have the moon in the REAL set works for two main reasons,
first ....if it is a real light then it will cast real shadows and through the lens could create lens flairs.
Second... is that i will not have to do and compositing, what you see is what you get :)
also if Solomon moves in front of the moon i will not have to do any Roto.
At the moment i do not have a exact method to create the moon, but i don't think it is out of my reach.
the plan is to use a light, could be a Dedo but i may be something more light a children's night light.. the type of light i use will just depend on what kind of light i want to have..
a Dedo will allow me to control the light level and use the moon in a more functional sense, and something like a night light will create more ambient light, that does not effect the character or environment much.
To create the moon design I'm thinking of something like painting on a globe or like the casing of a pool light.
im hoping that having the design painted on a something see through, will create a soft design, with the combination of light coming through the globe and dark shadows where the paint of the design is.
(i think that makes sense....)
a Awesome New development is my beautiful new Canon 7D :)
with camera i much more advanced than my previous one. having this camera will allow me to animate using live view!!! this is amazing because i can seen the frame i am about to take. this allows me to have much more control over how the animation flows and also speeds the process up quite a bit, because i don't have to take a frame..... check it..... if its not write, take it... check it..
this might not seem that amazing, but if your shooting on a shutter speed of 3-4 seconds, it might take me 5 to 6 times to get the frame right. ill be saving 10-20 seconds per frame.. potentially :)
everything else in my production pipeline is much the same.. but i wont no till i get to that stage.
i think i have a good understanding of what i have to do to get this film done.. its going to be a big old slog but lets look on the bright/ dark side.. it will all be over in 6 months..
thanks for coming
shanks
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